Map Testing/Suggestions
Sekh's Cave Johnson TFP#6 Maptest - May 2011.
Aight, as I said earlier. We are throwing maps at the wall here to see what sticks. Here are the maps, TFP #6 is the wall. Someone make me a metaphor that isn't terrible.
CP_Crossroads - http://forums.tf2maps.net/downloads.php?do=file&id=4557
CP_Antiquity - http://forums.tf2maps.net/showthread.php?t=15191
CP_Karst - http://forums.tf2maps.net/showthread.php?t=16296&page=3
CP_Teddy - http://forums.tf2maps.net/showthread.php?t=16061
Koth_Gatehouse - http://dl.dropbox.com/u/1800211/koth_gatehouse_med.rar
Koth_Ashville - http://dl.dropbox.com/u/5297125/koth_ashville_rc1.bsp <-I found it burd :O There it is, over there.
PL_Salvage - http://forums.tf2maps.net/showthread.php?t=15842
PL_Mesa - http://www.gamebanana.com/maps/135926
Arena_Hardhat - http://forums.tf2maps.net/showthread.php?t=13942
CTF_Landfall - http://forums.tf2maps.net/showthread.php?t=12006
CTF_FacingWorlds - http://www.map-factory.org/team-fortres ... orlds-2786 <----------THIS IS A SURPRISE DON'T CLICK IT. Unless you are lame.
Aight, as I said earlier. We are throwing maps at the wall here to see what sticks. Here are the maps, TFP #6 is the wall. Someone make me a metaphor that isn't terrible.
CP_Crossroads - http://forums.tf2maps.net/downloads.php?do=file&id=4557
CP_Antiquity - http://forums.tf2maps.net/showthread.php?t=15191
CP_Karst - http://forums.tf2maps.net/showthread.php?t=16296&page=3
CP_Teddy - http://forums.tf2maps.net/showthread.php?t=16061
Koth_Gatehouse - http://dl.dropbox.com/u/1800211/koth_gatehouse_med.rar
Koth_Ashville - http://dl.dropbox.com/u/5297125/koth_ashville_rc1.bsp <-I found it burd :O There it is, over there.
PL_Salvage - http://forums.tf2maps.net/showthread.php?t=15842
PL_Mesa - http://www.gamebanana.com/maps/135926
Arena_Hardhat - http://forums.tf2maps.net/showthread.php?t=13942
CTF_Landfall - http://forums.tf2maps.net/showthread.php?t=12006
CTF_FacingWorlds - http://www.map-factory.org/team-fortres ... orlds-2786 <----------THIS IS A SURPRISE DON'T CLICK IT. Unless you are lame.
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Sekh765 - Posts: 1520
- Joined: Sun Mar 01, 2009 7:21 am
- Location: Great State of Texas
CP_Teddy? Wow, I didn't know I had a map named after me! (j/k)
- Teddytiger
- Posts: 13
- Joined: Sun Sep 06, 2009 8:03 am
- Location: Lafayette, California, 94549
Ive been editing Cyberpunk to have a bigger party room with easier access from the spawns and more music.
I just want to know what you think and whether people would like this as part of the map rotation?
http://cloud.steampowered.com/ugc/57667 ... 189161C27/
http://cloud.steampowered.com/ugc/57667 ... 8A6A2022C/
http://cloud.steampowered.com/ugc/57667 ... 40162E18D/
http://cloud.steampowered.com/ugc/57667 ... 92AA5C4BB/
http://cloud.steampowered.com/ugc/57667 ... 6DAE82B5D/
http://cloud.steampowered.com/ugc/57667 ... D5CF31B95/
http://cloud.steampowered.com/ugc/57667 ... 8393C52CC/
http://cloud.steampowered.com/ugc/57667 ... EF57045F2/
Ive not finished tinkering with Xenons map yet (full credit for his original concept)
And i am compiling a small library of music for the map including the original music that was already in it
I would like to further expand the map so any ideas would be nice
I just want to know what you think and whether people would like this as part of the map rotation?
http://cloud.steampowered.com/ugc/57667 ... 189161C27/
http://cloud.steampowered.com/ugc/57667 ... 8A6A2022C/
http://cloud.steampowered.com/ugc/57667 ... 40162E18D/
http://cloud.steampowered.com/ugc/57667 ... 92AA5C4BB/
http://cloud.steampowered.com/ugc/57667 ... 6DAE82B5D/
http://cloud.steampowered.com/ugc/57667 ... D5CF31B95/
http://cloud.steampowered.com/ugc/57667 ... 8393C52CC/
http://cloud.steampowered.com/ugc/57667 ... EF57045F2/
Ive not finished tinkering with Xenons map yet (full credit for his original concept)
And i am compiling a small library of music for the map including the original music that was already in it
I would like to further expand the map so any ideas would be nice
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Triplejx3 - Posts: 2
- Joined: Thu Jul 21, 2011 8:16 pm
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Jinx - Posts: 985
- Joined: Fri Aug 08, 2008 11:05 pm
- Location: Engine room
I was following the gamebanana D.U.M.B. TF2 mapping contest, and I'm wondering if maybe we could give some a shot sometime.
cp_groundwork_b1 Probably might need some work due to design issues as per the creator's note, but it'd be neat to check out, and look for later releases should it be problematic in it's current state.
plr_cladestine Looks nifty; who wouldn't want to do a payload race in a cave? :3
CTF Project D.U.M.B. (V2.3) A CTF map, looks like a good ol' grindhouse, could be worth a shot.
ctf_resources I really like this one's setup, could make lots of classes happy and is aesthetically pleasing. Nice and big too.
cp_groundwork_b1 Probably might need some work due to design issues as per the creator's note, but it'd be neat to check out, and look for later releases should it be problematic in it's current state.
plr_cladestine Looks nifty; who wouldn't want to do a payload race in a cave? :3
CTF Project D.U.M.B. (V2.3) A CTF map, looks like a good ol' grindhouse, could be worth a shot.
ctf_resources I really like this one's setup, could make lots of classes happy and is aesthetically pleasing. Nice and big too.
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Irukandji - Posts: 43
- Joined: Sun May 15, 2011 6:13 am
- Location: Floating off the Jersey Shore...
http://forums.tf2maps.net/showthread.php?t=15983 - Copperhead
http://forums.tf2maps.net/showthread.php?t=16711 - Process
http://forums.tf2maps.net/showthread.php?t=16022 - Mojave
http://www.gamebanana.com/maps/158764 - Groundwork
Jinx edit: fixed process/mojave links to make the burd think he's crazy when he checks his links
Maps just added to 6. Linked here for folks. and by folks I mean munch, who is super lazy.
http://forums.tf2maps.net/showthread.php?t=16711 - Process
http://forums.tf2maps.net/showthread.php?t=16022 - Mojave
http://www.gamebanana.com/maps/158764 - Groundwork
Jinx edit: fixed process/mojave links to make the burd think he's crazy when he checks his links
Maps just added to 6. Linked here for folks. and by folks I mean munch, who is super lazy.
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Sekh765 - Posts: 1520
- Joined: Sun Mar 01, 2009 7:21 am
- Location: Great State of Texas
It's just so much easier when you have clickable links!
Also, you mixed up Mojave and Process
Also, you mixed up Mojave and Process
Who do you think you are? Bleeding Action Man?!
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Mr. Munchlax - Posts: 736
- Joined: Fri Mar 20, 2009 2:02 am
- Location: Texas
Finished My slight Revamp of Cyberpunk i was working on.
http://forums.tf2maps.net/downloads.php?do=file&id=4857
Hoping this will get into the map rotation despite its slightly larger file size
http://forums.tf2maps.net/downloads.php?do=file&id=4857
Hoping this will get into the map rotation despite its slightly larger file size
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Triplejx3 - Posts: 2
- Joined: Thu Jul 21, 2011 8:16 pm
I think it would be awesome if we could get this map rotation for halloween: http://halloween.tf2mods.net/pantry.html. Ofcourse including koth_harvest_event & cp_mannmanor!
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Emptaze - Posts: 3
- Joined: Wed Oct 26, 2011 2:27 pm
- Location: Netherlands
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