[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
The Furry Pound forums • View topic - New L4D2 and L4D1 Info leaked/released

New L4D2 and L4D1 Info leaked/released

A place for posting information about the development of Bill's Pills.

Postby Sekh765 » Mon Oct 12, 2009 3:40 pm

At least Kotaku is reporting on two interesting stories.

One is that Dead before Dawn, the Mod for L4D original will be released by Halloween. For those unaware, its a mod that is supposed to faithfully recreate the mall from Dawn of the Dead. Also appears the modders have found a way to introduce a 5th character, according to their site. Dunno if this means 5 people can play at once, or if there are just 5 character choices.

http://kotaku.com/5379192/dead-before-d ... -halloween

http://i370.photobucket.com/albums/oo14 ... WN_v13.jpg

Also, The final two campaign names and posters have been released. Hard Rain looks awesome. Inclement Weather always makes stuff way cooler.

http://kotaku.com/5379068/last-two-left ... gns-leaked

All in all, lookin cool.
Your friendly local Buffett-Bird spy. ^_^
My spy video!
User avatar
Sekh765
 
Posts: 1520
Joined: Sun Mar 01, 2009 7:21 am
Location: Great State of Texas

Postby Jinx » Mon Oct 12, 2009 4:30 pm

Oooh very nice, can't wait. Dead Center looks like a mall level while Hard Rain is... an industrial plant during bad weather I guess? Either way both look awesome.
User avatar
Jinx
 
Posts: 985
Joined: Fri Aug 08, 2008 11:05 pm
Location: Engine room

Postby Sekh765 » Mon Oct 12, 2009 4:34 pm

All the L4D campaigns usually end up with like, the focal point poster map being map 4, finale being map 5, and 1 - 3 lead up maps so we can assume that the Industrial plant looking thing will be 3 - 4, finale around 5. I think the mall will be maps 3, 4 with 5 being a rooftop escape ala no mercy though, with 1 - 2 being leadups/city maps.

Either way, they look great. I looooooooooove stormy weather maps.
Your friendly local Buffett-Bird spy. ^_^
My spy video!
User avatar
Sekh765
 
Posts: 1520
Joined: Sun Mar 01, 2009 7:21 am
Location: Great State of Texas

Postby Pythonthesnake » Mon Oct 12, 2009 4:57 pm

Id kindof like a mall set in a suburban area rather than a factory district. but a mall is nice none the less ;3. the 5th character thing reminds me of the rumors back during i think it was the survival update when people said there would be a dog character.
Leave us snipers alone we just wanna snipe other people in peace D:
Pythonthesnake
 
Posts: 18
Joined: Thu Oct 09, 2008 4:37 am

Postby Sekh765 » Mon Oct 12, 2009 5:19 pm

Now I am confused.

Does this mean they are giving us 5 campaigns? Something seems fishy here...

The Parish

Swamp Fever

Dark Carnival

Dead Center

Hard Rain

--
According to L4D2 wiki, this is correct, valve is putting 5 campaigns into this one instead of 4. More reason why it is awesome and not the stuff people have been complaining about.
Your friendly local Buffett-Bird spy. ^_^
My spy video!
User avatar
Sekh765
 
Posts: 1520
Joined: Sun Mar 01, 2009 7:21 am
Location: Great State of Texas

Postby Jinx » Mon Oct 12, 2009 5:46 pm

Yeah, I believe Valve has said L4D2 will include 5 campaigns on release, they just haven't confirmed Dead Center and Hard Rain yet. For anybody who hasn't seen it, www.zombicidal.com has A LOT of information about L4D2, even some possible spoilers in the campaign section so be sure to watch that.
User avatar
Jinx
 
Posts: 985
Joined: Fri Aug 08, 2008 11:05 pm
Location: Engine room

Postby Nocturnefoxx » Tue Oct 13, 2009 2:30 pm

Sonofabitch, Valve. I wanted a mall campaign for L4D, but noooo. You had to go and keep it for L4D2, you bastards.
Image
Image
...but you can call me Emerson.
User avatar
Nocturnefoxx
 
Posts: 171
Joined: Fri Apr 03, 2009 1:25 am
Location: Denial

Postby SilverWolf » Wed Oct 14, 2009 10:29 pm

Image
User avatar
SilverWolf
 
Posts: 238
Joined: Mon Sep 21, 2009 9:49 pm
Location: Portugal

Postby Jinx » Tue Oct 27, 2009 12:25 pm

Information about L4D2's realism mode has been released. Looks like it removes the auras around players and items (unless you're "right on top of them") and also makes any non-headshot hit less effective.
User avatar
Jinx
 
Posts: 985
Joined: Fri Aug 08, 2008 11:05 pm
Location: Engine room

Postby Sekh765 » Tue Oct 27, 2009 1:35 pm

I think we can assume shotguns will be god in this mode, with their ability to completely cut people in half :P
Your friendly local Buffett-Bird spy. ^_^
My spy video!
User avatar
Sekh765
 
Posts: 1520
Joined: Sun Mar 01, 2009 7:21 am
Location: Great State of Texas


Return to News

Who is online

Users browsing this forum: No registered users and 2 guests

cron