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The Furry Pound forums • View topic - Training Seminars-sign up sheet

Training Seminars-sign up sheet

Don't know how to get out of spawn? HLSS plays sounds really slowly? Or you need a dispenser? Come here!

Postby RumRunner » Sun Aug 10, 2008 6:28 pm

Don't worry! There will be strippers at your funeral!
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Postby Purplecat » Sun Aug 10, 2008 11:39 pm

Computers have keyboards.

You can type on keyboard.
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Postby Doom » Mon Aug 11, 2008 12:25 am

For me, it's a small simple list.

-Demoman (Aka FUCKING STICKY BOMBS)
-Spy (Aka FUCKING FACESTABS)
-Map Tricks and Exploitation (Aka HOW THE FUCK DID YOU GET THERE?)
-General Source-Engine Dynamics (Aka HOW THE FUCK DID YOU DO THAT?)
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Postby Purplecat » Wed Aug 13, 2008 7:22 am

Showing facestabs would be amusing, but the fun thing with facestabs is that I don't seem to get them when I try to on purpose. :V
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Postby Cpt. Nuke » Fri Aug 22, 2008 3:01 am

Scout- Being annoying, scattergun/pistol usage, deviation and damage tables

Soldier- General tactics, rocket jumping, damage tables and falloff, tough-to-beat class strategies (Pyro, scout, heavy, etc)

Medic- What weapons to NOT use, healing tactics, proper healing, bonesaw usage, needle trajectories and damage, RAAAAAAAGE medic technique

Those are generally my best classes, but I can help with other ones if need be. Except sniper.
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Postby Fernin » Fri Aug 29, 2008 6:06 pm

I can face stab with reasonale reliability against heaves, soliders and scouts but any of the other classes give me trouble.
The claims medic gives no anesthetic! 90-days delinquent get you Repo treatment! I’m the mask horror on your street corner, gonna make your momma mourn you, I’m the Night Surgeon!
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Postby EuroVen » Thu Sep 11, 2008 6:57 pm

I can help a bit with Scout, got 40 hours.
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Postby Fluffy-Dragon » Tue Sep 30, 2008 7:15 am

Wish I joined the forums sooner and got into it sooner. If this is still goin' on, I could offer a few tips and pointers on a few things as Sniper, (some-what) spy, and (kinda) soldier...possibly. My 'skills' come at random usually (hence my in-game name). Catch me on a good day and I can help out :D.

Any other day, I'll just be a random distraction or something (also, hence my in-game name. I'm a good distraction :D)


Had this been TFC, I could show you all the tips and tricks for Medic and Sniper(yay infections and no-scope headshots :D) , but it's been YEARS AND YEAAAAAAAAARS since I've been any good at TFC, so thats out of the question.
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Postby Austin » Thu Jul 16, 2009 7:56 pm

There hasn't been Much action here so I thought I would help out!

I have written some talking points on pyro.

Here are the Titles

Airblast and You: Being a good teammate and makeing soldiers use their shotguns!
The Backburner and You: Know how to take them from behind!

Maptypes:

CP - Defense: The Chaos Factor
CP - Offense: The Pyro From Behind (backburner) and The Sentry's Best Friend (Airblast)
PL - Defense: The Cart Is Your Best Friend
PL - Offense: There Is A Cart?
TC - Both: Learn The Map, Love The Map, BE The Map
Arena - Both: Learning to Deal With Limited Life
PLR - Both: Strategies for Each Map Of Pipeline

Class:
How to kill any class as a Pyro
How to Kill A Pyro as Any Class
Spies: Identifying the Watch Type and Attacking Respectively.
Medics: How to Protect Them and Kill Them!

As for what makes me a good choice for a pyro night: I have 200+ Hours of Pyro and can Usually come out on top or close to it.
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Postby Leif » Thu Jul 16, 2009 11:28 pm

Pyro, Scout, Spy, though I would like some sort of schedule so as to better be able to assure my availability.

EDIT: Suppose the greatest elaboration for each of these would be general tactics.

Here's a thought...:

"Taking them from behind: How to scare the ever-loving shit and aggravate your opponents to no end."
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