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The Furry Pound forums • View topic - Update: Hat Submitted....The Fire Drake

Update: Hat Submitted....The Fire Drake

POOT DISPENSA HEER

Postby SilverWolf » Thu Jul 15, 2010 4:59 pm

Vintage Merryweather helmet would probably ruin it either way, the one idea I could see fit is if you could make the mask a bit larger so that the headphones/Whiskered Gentlemen would neatly be hidden under it (headphones would still show the particle effects, the whiskered gentlemen could have the monocle.)
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Postby STrRedWolf » Sun Jul 18, 2010 6:46 pm

Steam on Linux Native: "PENGUIN TOUCH MY GUN!" "THAT PENGUIN IS A SPY!"
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Postby Tehrasha » Mon Jul 19, 2010 4:42 am

More pimping for the mask/hat...

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Postby Tehrasha » Thu Jul 22, 2010 8:27 am

Results from further twiddling with my dragon hat/mask.
Completely redid the spikes and cheek flares.
Took out several unneeded edge loops, and got the count down to 1028.
Included the misc.items 'Whiskered Gentleman' and 'Ear-buds' to show possible clipping issues.
...still waiting on a response from Robin Walker about their official stance on model clipping.
(I was surprised to find the WG is 959 poly all by itself!)

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Postby SilverWolf » Thu Jul 22, 2010 11:04 am

only the moustache of the "Whiskered Gentleman" seems to be a problem there, the rest of the model and even the earbuds seem to not have too much of a general issue.
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Postby Jinx » Thu Jul 22, 2010 3:59 pm

ahahaha the dragon hat + monocle = classy dragon. Looking great Tehrasha. Can you make the dragon whisker things have jiggle bones?
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Postby Tehrasha » Thu Jul 22, 2010 6:47 pm

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Postby Tehrasha » Thu Aug 19, 2010 5:05 pm

It has been almost a month since I have updated anything, and truthfully, it has been almost a month since I had done -any- work on the hat.

That changed last night. I was determined that I would figure out how to export the hat and compile it so it would work in game.

Result!
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Texture still needs a lot of work, and I dont have any jiggle bones in there yet...
But its working! *mad scientist laugh* :twisted:
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Postby STrRedWolf » Thu Aug 19, 2010 11:10 pm

Lizardbeth needs this hat.
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Postby Tehrasha » Mon Jan 10, 2011 9:45 am

Done. Submitted.
I'm still not entirely happy with it, but I was afraid if I did any more to it I would break something.
I might submit it again as a stand-alone head. like the Fosters Facade, so it wont clip the filter on the side of the Pyro's head.
I also am not entirely sure how paint will work with it, though a friend did unwittingly model it for me last night, with his lime green w/ unusual effect on it. :)
In the end, I did not put any jiggle bones in it, as the whiskers are barely visible while moving anyway.

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