Killing Floor redux

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Postby Purplecat » Tue May 12, 2009 7:57 pm

I wait until I gotten reviews about this game. :)

Well plus, I don't even have 15 euro lying around.
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Postby Mr. Munchlax » Wed May 13, 2009 12:33 am

I did have enough to get the pre-order... Until I spent $10 buying Full Metal Jacket on DVD. I guess I'll be waiting too. :lol:
Who do you think you are? Bleeding Action Man?!
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Postby Mortician175 » Wed May 13, 2009 9:10 pm

totally worth the moniez!!!!
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Postby Pathia » Thu May 14, 2009 3:05 pm

I bought it last night, anyone up for some blasting with it later today? :)
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Postby Jinx » Thu May 14, 2009 5:34 pm

http://forums.steampowered.com/forums/s ... p?t=859718

I think I echo everybody's feelings when I say,
OH NO WHY ISN'T THE GAME OUT YET
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Postby Pathia » Thu May 14, 2009 6:18 pm

Remember, it's being released on Steam. This means that Valve Time has been engaged. It will unlock at 23:59, Hawaii time.

Jinx wrote:http://forums.steampowered.com/forums/showthread.php?t=859718

I think I echo everybody's feelings when I say,
OH NO WHY ISN'T THE GAME OUT YET
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Postby Rayne » Thu May 14, 2009 6:27 pm

Jinx wrote:http://forums.steampowered.com/forums/showthread.php?t=859718

I think I echo everybody's feelings when I say,
OH NO WHY ISN'T THE GAME OUT YET


^
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Postby Makaze » Fri May 15, 2009 1:35 pm

*starts digging a grave for TF2, UT2k4 ><$ and Guild wars as he buys it* Well those were fun while they lasted x.x
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Postby Wulfie » Sun May 17, 2009 1:16 am

Just thought to post something I found concerning the Perk Ranks, from the tripwire forums. Of course several of the requirements weren't on it, but knowing several of our players are likely to steam through the ranks, it wouldn't hurt to give note of the values, would it? ^^

Of course, the level 5 ranks look promising, because you apparently spawn with your Perk's main weapon.

Blue wrote:Berserker

Level 0:
- 10% extra melee damage
- 10% less damage from Bloat Bile
- 10% discount on Chainsaw
- Can't be grabbed by Clots

Level 1:
- 20% extra melee damage
- 5% faster melee attacks
- 15% faster melee movement
- 25% less damage from Bloat Bile
- 5% resistance to all damage
- 20% discount on Chainsaw
- Can't be grabbed by Clots

Requirements:

Level 2:
- 40% extra melee damage
- 10% faster melee attacks
- 15% faster melee movement
- 35% less damage from Bloat Bile
- 10% resistance to all damage
- 30% discount on Chainsaw
- Can't be grabbed by Clots
- Zed-Time can be extended by killing an enemy while in slow motion

Requirements:

Level 3:
- 60% extra melee damage
- 10% faster melee attacks
- 15% faster melee movement
- 50% less damage from Bloat Bile
- 15% resistance to all damage
- 40% discount on Chainsaw
- Can't be grabbed by Clots
- Up to 2 Zed-Time Extensions

Requirements:
Deal 500,000 damage with melee weapons.

Level 4:
- 80% extra melee damage
- 15% faster melee attacks
- 15% faster melee movement
- 65% less damage from Bloat Bile
- 15% resistance to all damage
- 50% discount on Chainsaw
- Can't be grabbed by Clots
- Up to 3 Zed-Time Extensions

Requirements:
Deal 1,500,000 damage with melee weapons.

Level 5:
- 100% extra melee damage
- 20% faster melee attacks
- 15% faster melee movement
- 75% less damage from Bloat Bile
- 20% resistance to all damage
- 60% discount on Chainsaw
- Spawn with a Chainsaw
- Can't be grabbed by Clots
- Up to 4 Zed-Time Extensions

Requirements:
Deal 3,500,000 damage with melee weapons.


Commando

Level 0:
- 5% more damage with Bullpup
- 5% less recoil with Bullpup
- 10% discount on Bullpup
- Can see cloaked Stalkers from 4 meters

Level 1:
- 10% more damage with Bullpup
- 10% less recoil with Bullpup
- 5% faster reload with all weapons
- 20% discount on Bullpup
- Can see cloaked Stalkers from 8m
- Can see enemy health from 4m

Requirements:
Kill 30 stalkers with Bullpup
Deal 25,000 damage with Bullpup

Level 2:
- 20% more damage with Bullpup
- 15% less recoil with Bullpup
- 5% faster reload with all weapons
- 30% discount on Bullpup
- Can see cloaked Stalkers from 10m
- Can see enemy health from 7m

Requirements:
Kill 100 Stalkers with Bullpup.
Deal 100,000 damage with Bullpup.

Level 3:
- 30% more damage with Bullpup
- 20% less recoil with Bullpup
- 10% faster reload with all weapons
- 40% discount on Bullpup
- Can see cloaked Stalkers from 12m
- Can see enemy health from 10m
- Zed-Time can be extended by killing an enemy while in slow motion

Requirements:

Level 4:
- 40% more damage with Bullpup
- 30% less recoil with Bullpup
- 15% faster reload with all weapons
- 50% discount on Bullpup
- Can see cloaked Stalkers from 14m
- Can see enemy health from 13m
- Up to 2 Zed-Time Extensions

Requirements:

Level 5:
- 50% more damage with Bullpup
- 30% less recoil with Bullpup
- 20% faster reload with all weapons
- 60% discount on Bullpup|Spawn with a Bullpup
- Can see cloaked Stalkers from 16m
- Can see enemy health from 16m|Up to 3 Zed-Time Extensions

Requirements:


Field Medic

Level 0:
- 10% faster Syringe recharge
- 10% more potent medical injections
- 10% less damage from Bloat Bile
- 10% discount on Body Armor

Level 1:
- 25% faster Syringe recharge
- 25% more potent medical injections
- 25% less damage from Bloat Bile
- 10% better Body Armor
- 20% discount on Body Armor

Requirements:


Level 2:
- 50% faster Syringe recharge
- 25% more potent medical injections
- 50% less damage from Bloat Bile
- 5% faster movement speed
- 20% better Body Armor
- 30% discount on Body Armor

Requirements:


Level 3:
- 75% faster Syringe recharge
- 50% more potent medical injections
- 50% less damage from Bloat Bile
- 10% faster movement speed
- 30% better Body Armor
- 40% discount on Body Armor

Requirements:
Heal 4,000 HP on your teammates.

Level 4:
- 100% faster Syringe recharge
- 50% more potent medical injections
- 50% less damage from Bloat Bile
- 20% faster movement speed
- 40% better Body Armor
- 50% discount on Body Armor

Requirements:

Level 5:
- 150% faster Syringe recharge
- 50% more potent medical injections
- 75% less damage from Bloat Bile
- 30% faster movement speed
- 50% better Body Armor
- 60% discount on Body Armor
- Spawn with body armor

Requirements:


Firebug

Level 0:
- 5% extra Flamethrower damage
- 50% resistance to fire
- 10% discount on the FlameThrower

Level 1:
- 10% extra Flamethrower damage
- 60% resistance to fire
- 20% discout on the Flamethrower

Requirements:
Deal 25,000 damage with the Flamethrower.

Level 2:
- 20% extra Flamethrower damage
- 70% resistance to fire
- 30% discount on the Flamethrower

Requirements:
Deal 100,000 damage with the Flamethrower.

Level 3:

- 30% extra Flamethrower damage
- 80% resistance to fire
- 50% extra Flamethrower range
- Grenades set enemies on fire
- 40% discount on the FlameThrower

Requirements:
Deal 500,000 damage with the Flamethrower.

Level 4:
- 40% extra Flamethrower damage
- 90% resistance to fire
- 50% extra Flamethrower range
- Grenades set enemies on fire
- 50% discount on the FlameThrower

Requirements:

Level 5:
- 50% extra Flamethrower damage
- 100% resistance to fire
- 100% extra Flamethrower range
- Grenades set enemies on fire
- 60% discount on the FlameThrower
- Spawn with a FlameThrower

Requirements:


Sharpshooter

Level 0:
- 5% more damage with Handcannon, Rifle, and Crossbow
- 5% extra Headshot damage with all weapons
- 10% discount on Handcannon

Level 1:
- 10% more damage with Handcannon, Rifle, and Crossbow
- 25% less recoil with Handcannon, Rifle, and Crossbow
- 10% faster reload with Handcannon, Rifle, and Crossbow
- 10% extra headshot damage
- 20% discount on Handcannon

Requirements: Get 30 headshot kills with Handcannon, Rifle or Crossbow.

Level 2:
- 15% more damage with Handcannon, Rifle and Crossbow
- 50% less recoil with Handcannon, Rifle and Crossbow
- 20% faster reload with Handcannon, Rifle and Crossbow
- 20% extra headshot damage
- 30% discount on Handcannon

Requirements: Get 100 headshot kills with Handcannon, Rifle or Crossbow.

Level 3:
- 20% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 30% faster reload with Handcannon, Rifle, and Crossbow
- 30% extra headshot damage
- 40% discount on Handcannon

Requirements:
Get 700 headshot kills with Handcannon, Rifle or Crossbow.

Level 4:
- 30% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 40% faster reload with Handcannon, Rifle, and Crossbow
- 40% extra headshot damage
- 50% discount on Handcannon

Requirements:

Level 5:
- 50% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 50% faster reload with Handcannon, Rifle, and Crossbow
- 50% extra headshot damage
- 60% discount on Handcannon
- Spawn with Dual Handcannons

Requirements:


Support Specialist

Level 0:
- 10% more damage with Shotguns
- 10% better Shotgun penetration
- 10% faster welding/unwelding
- 10% discount on Shotguns

Level 1:
- 10% more damage with Shotguns
- 20% better Shotgun penetration
- 10% extra Shotgun ammo
- 20% increase in Grenade capacity
- 10% increased carry weight
- 25% faster welding/unwelding
- 20% discount on Shotguns
- 5% more Grenade damage

Requirements:
Weld 2,000 door hitpoints.
Deal 25,000 damage with shotguns.

Level 2:
- 20% more damage with Shotguns
- 40% better Shotgun penetration
- 20% extra Shotgun ammo
- 40% increase in Grenade capacity
- 20% increased carry weight
- 50% faster welding/unwelding
- 30% discount on Shotguns
- 10% more Grenade damage

Requirements:
Weld 7,000 door hitpoints
Deal 100,000 damage with shotguns.

Level 3:
- 30% more damage with Shotguns
- 60% better Shotgun penetration
- 25% extra shotgun ammo
- 20% more damage with Grenades
- 60% increase in grenade capacity
- 25% increased carry weight
- 75% faster welding/unwelding
- 40% discount on Shotguns

Requirements:
Weld 35,000 door hitpoints
Deal 500,000 damage with shotguns.

Level 4:
- 40% more damage with Shotguns
- 80% better Shotgun penetration
- 25% extra shotgun ammo
- 30% more damage with Grenades
- 80% increase in grenade capacity
- 30% increased carry weight
- 100% faster welding/unwelding
- 50% discount on Shotguns

Requirements:

Level 5:
- 50% more damage with Shotguns
- 100% better Shotgun penetration
- 25% extra shotgun ammo
- 40% more damage with Grenades
- 100% increase in grenade capacity
- 50% increased carry weight
- 150% faster welding/unwelding
- 60% discount on Shotguns
- Spawn with a Shotgun

Requirements:
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Postby Jinx » Thu May 21, 2009 12:19 pm

Further theorycraft: http://forums.steampowered.com/forums/s ... p?t=867062

As expected, zed health scales with the number of players and the difficulty. The Patriarch gets an additional 75% health per player in the game; in a six player game on normal he has 19,000 HP and for comparison the winchester does 40-50 damage and the LAW does 650 damage. An interesting thing to note about fleshpounds: they take 50% damage from all weapons except the LAW and grenades (actually taking double damage from nades)
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