Wood fence goes where?

I hate youtube!

Postby Dusty » Tue Jan 20, 2009 3:38 am

Becuase no zombie game is complete without some way to barricade I decided to mess around and made a radial menu that lets you spawn and rotate certain props.

First copy and paste this to your radialmenu script in the l4d directory. Be sure you paste it above the last "{" After that start up the game and in the console type bind "*anykey*" "+mouse_menu Fortmenu", do the same for Fortmenu 2 and Fortmenu 3.

The zombies command exec a config that summons lots of zombies :P

Create a .cfg file in "...\steamapps\common\left 4 dead\left4dead\cfg" called horde with the following commands in this order:

z_common_limit 1000
director_panic_forever 1
z_mob_spawn_min_size 50
z_mob_spawn_max_size 100
z_mob_spawn_finale_size 75
director_force_panic_event
sv_cheats 0


Code: Select all
//--------------------------------------------------------------
   "fortmenu,Survivor,Alive"
   {
      "center"
      {
         "command"   "picker"
         "text"      "highlighter"
      }
      "North"
      {
         "command"   "ent_remove"
         "text"      "delete"
      }
      "NorthWest"
      {
         "command"   "noclip"

         "text"      "noclip"
      }
      
      "NorthEast"
      {
         "command"   "give ammo"

         "text"      "Ammo"
      }"South"
      {
         "command"   "give first_aid_kit"
         "text"      "First Aid"
      }   
      "SouthEast"
      {
         "command"   "give molotov"
         "text"      "molotov"
      }      
      "SouthWest"
      {
         "command"   "give pipe_bomb"
         "text"      "pipebomb"
      }
      "West"
      {
         "command"   "exec horde
"
         "text"      "zombies!"
      }
   }
//--------------------------------------------------------------
   "Fortmenu2,Survivor,Alive"
   {
      "center"
      {
         "command"   "ent_rotate 90"
         "text"      "Rotate prop 90"
      }
                           
      "West"
      {
         "command"   "ent_rotate 45"
         "text"      "45 degree left"
      }
      "East"
      {
         "command"   "ent_rotate -45"
         "text"      "45 degrees right"
      }      
}
//--------------------------------------------------------------
   "Fortmenu3,Survivor,Alive"
   {
      "center"
      {
         "command"   "prop_dynamic_create props_fortifications\fortification_indoor_01.mdl"
         "text"      "Indoors"
      }
      "North"
      {
         "command"   "prop_dynamic_create props_street\police_barricade.mdl
"
         "text"      "police barricade"
      }
      "NorthEast"
      {
         "command"   "prop_dynamic_create props_unique\wooden_barricade.mdl"

         "text"      "Wood Barricade"
      }
      
      "NorthWest"
      {
         "command"   "prop_dynamic_create props_vehicles\army_truck.mdl"

         "text"      "Army Truck"
      }"South"
      {
         "command"   "prop_dynamic_create props_interiors\bench_subway.mdl"
         "text"      "subway bench"
      }   
      "West"
      {
         "command"   "prop_dynamic_create props_junk\pooh_bucket_01.mdl"
         "text"      "poo bucket"
      }      
      "SouthEast"
      {
         "command"   "prop_dynamic_create props_fortifications\sandbags_line2.mdl"
         "text"      "sandbag line"
      }
      "SouthWest"
      {
         "command"   "prop_dynamic_create props_fortifications\sandbags_corner2.mdl"
         "text"      "sandbag corner 1"
      }
      "East"
      {
         "command"   "prop_dynamic_create props_fortifications\sandbags_corner3.mdl"
         "text"      "sandbag corner 2"
      }
 
 


Screenshots can be found here :P Obviously cheats need to be on.

http://i226.photobucket.com/albums/dd24 ... nt0033.jpg
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Dusty
 
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Postby Ayeaka » Tue Mar 17, 2009 4:37 am

I know common limit is 30 by default. Do you by chance know the default min/max/finale numbers?

I'd like to make a second menu with an option to set things back to normal. xD Because I'm too lazy to screw with settings until I get somethingbearable over'n over.
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Postby NikkyVix » Tue Mar 17, 2009 10:44 am

Dusty wrote:z_common_limit 1000


Holy hell, I can already hear people's computers whining in fright at the thought of processing that large a horde. :D
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Postby Marshtomp » Tue Mar 17, 2009 11:30 am

NikkyVix wrote:
Dusty wrote:z_common_limit 1000


Holy hell, I can already hear people's computers whining in fright at the thought of processing that large a horde. :D

I tried that.


30 came..

Then 50.


Then the Whole Streets below were full of ZOmbies.
When you see that your like, HELL YEAH! WE CAN TAKE EM!

Then your computer blows up :D
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Postby pablofiasco » Tue Mar 17, 2009 11:47 am

NikkyVix wrote:
Dusty wrote:z_common_limit 1000


Holy hell, I can already hear people's computers whining in fright at the thought of processing that large a horde. :D



and then you drop a molotov or two on them
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Postby Rayne » Tue Mar 17, 2009 5:23 pm

pablofiasco wrote:
NikkyVix wrote:
Dusty wrote:z_common_limit 1000


Holy hell, I can already hear people's computers whining in fright at the thought of processing that large a horde. :D



and then you drop a molotov or two on them


That's not too bad...until you get me and one of my friends spamming give molotov and give gascan. :3
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Postby Ayeaka » Tue Mar 17, 2009 7:10 pm

Oh, the common hordes, my computer can HANDLE in that amount...

It's when a friend decides that me having cheats on means they need to spawn 100 witches and set them all OFF, that I have problems.
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