L4D DLC and SDK

A place for posting information about the development of Bill's Pills.

Postby Purplecat » Fri Feb 06, 2009 3:04 am

http://store.steampowered.com/news/2223/

Sources elsewhere suggests that the "DLC" might be free for PC users. I don't like how they throw around the term DLC so easily in the press release still...

...at least the proper SDK is coming. In spring. :/
User avatar
Purplecat
Site Admin
 
Posts: 2067
Joined: Thu Aug 07, 2008 6:49 pm
Location: Sweden, Höganäs

Postby Dusty » Sat Feb 21, 2009 3:24 am

Just an update you all might have saw the DLC is free on PC and Xbox :)
Image
User avatar
Dusty
 
Posts: 77
Joined: Sat Aug 09, 2008 12:27 am

Postby Jinx » Thu Mar 05, 2009 2:02 pm

IGN has released an article talking about their experiences with the new DLC.
And a magazine scan of the new survival level: page 1 page 2
User avatar
Jinx
 
Posts: 985
Joined: Fri Aug 08, 2008 11:05 pm
Location: Engine room

Postby Rayne » Thu Mar 05, 2009 8:56 pm

It's nice to see that survival mode was what I thought it would be: king of the hill with zombies...lots and lots of zombies, and that we're finally getting the tweaked versions of Death Toll and Dead Air for versus play. It's also nice to see it be a bit more specialized rather than simply trying to survive after you're supposed to leave in a finale or setting director_panic_forever. I can soooo see that game mode dragging me back into mapping and modding in general, though.
Image
User avatar
Rayne
 
Posts: 93
Joined: Sat Feb 28, 2009 8:12 am
Location: Russian Space Jerusalem


Return to News

Who is online

Users browsing this forum: No registered users and 1 guest

cron