I rediscovered the joys of Garry's Mod with Keller

What's that, Sandvich? Pose with G-Man? GOOD IDEA!

Postby Doom » Sat Nov 29, 2008 10:36 am

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And it crashed soon after.
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Postby guno » Sat Nov 29, 2008 1:40 pm

the medic's smile was too powerful for gmod to handle
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Postby Ayeaka » Sat Nov 29, 2008 2:26 pm

xD

I should pop on G-mod more often. Although I usually revert to immature displays of making the Heavy rape random other characters.

That poor pyro.

x_X -shudders in memory-

And the day we discovered that, for whatever reason, we could -only- raise the Scout's hands to his face.
Frau Chimäre~
The doctor will see you now.
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Postby Purplecat » Sat Nov 29, 2008 3:32 pm

I see that you don't have MSAA turned on. That actually bugged me. xD

I used to run a Garry's mod server before I got addicted to TF2.
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Postby Doom » Sat Nov 29, 2008 7:00 pm

Ailure wrote:I see that you don't have MSAA turned on.


I keep settings low in Garry's Mod. Garry, the bastard, kept uselessly updating the engine to the latest source engine. So while we got some pretty new effects, it ate more resources and became more instable.
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Postby Purplecat » Sat Nov 29, 2008 8:28 pm

*shrug* I can run everything on max, and it still usually runs faster than Team Fortress 2 or L4D for me. Well, at least when you compare them at mat_queue_mode 0 (Garry's mod crashes horrible at mat_queue_mode 2). And framerate isn't a huge concern for me in Garry's mod anyway, as I mostly use it to make pretty pictures. :)
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Postby Marshtomp » Sun Nov 30, 2008 12:07 am

*feels ignored XD*

Yeah... ALl i use Gmod for lately is posing
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Does this Forum have A Garrys Mod Thread?




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Postby Doom » Sun Nov 30, 2008 9:06 am

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Oh Strider, you silly man.
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Postby Dakk » Sun Nov 30, 2008 4:54 pm

*Worships doom*
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Postby Angry_Squirrel » Sun Nov 30, 2008 9:08 pm

You should've actually used a train for that one, Doom. The cart feels... meh, not right for the job.

Also, ZSS in GMod WTFBBQ
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