Should Pyros Have To Aim To Ignite You?
Truthfully I liked the pyro before the latest update valve put out...he was perfect then. Now so many W+M1 Pyros are plaguing the server..
I kissed a horse and I liked it.
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Chevallier LaChance - Posts: 37
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CAPTAIN_BRUMBL3Z - Posts: 50
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NikkyVix - Site Admin
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I killed a undisguised spy (litterally he hadn't even stabbed anyone) and pointed out that disguising DOES help slightly. He promptly told me that I should play a class that requires aim.
I've played pyro since before the patch and trust me it is not w+m1. As stated 90+ times in this thread
Is he easy to pick up? Yes, but so is soldier. Does he require actual practice to master? Yes like every other class.
Just imagine what is was like BEFORE they added the sizzle sound to let you know you were actually hitting IT WAS MADDENING!
I've played pyro since before the patch and trust me it is not w+m1. As stated 90+ times in this thread
Is he easy to pick up? Yes, but so is soldier. Does he require actual practice to master? Yes like every other class.
Just imagine what is was like BEFORE they added the sizzle sound to let you know you were actually hitting IT WAS MADDENING!
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Dusty - Posts: 77
- Joined: Sat Aug 09, 2008 12:27 am
Pyros are frustrating as spy, but they're also easier, IMO, to get away from than, say, soldiers.
Pyros don't get stabbed often. Spies generally avoid them; so for this reason, they don't typically watch their backs.
They have a tendency to charge like bulls after prey, if they're convinced they'll win, so it's SO, SO, SO EASY to cloak, and double back to get away from them.
Whereas soldiers are like
NOPE YOU WENT THIS WAY HAHAHAHA
And even if they miss you by a mile, splash damage + flicker + second rocket.
Unless it's Doom. Then he'll inevitably decide to shoot random rockets, and somehow, his one crit rocket will seek me out, and kill me, when he doesn't even know I exist. D: FRAU SEEKING MISSILES!
FFFFFFFFFFFFFFFFFFFF
I still see no problem with pyro as he is now. :<
Pyros don't get stabbed often. Spies generally avoid them; so for this reason, they don't typically watch their backs.
They have a tendency to charge like bulls after prey, if they're convinced they'll win, so it's SO, SO, SO EASY to cloak, and double back to get away from them.
Whereas soldiers are like
NOPE YOU WENT THIS WAY HAHAHAHA
And even if they miss you by a mile, splash damage + flicker + second rocket.
Unless it's Doom. Then he'll inevitably decide to shoot random rockets, and somehow, his one crit rocket will seek me out, and kill me, when he doesn't even know I exist. D: FRAU SEEKING MISSILES!
FFFFFFFFFFFFFFFFFFFF
I still see no problem with pyro as he is now. :<
Frau Chimäre~
The doctor will see you now.
The doctor will see you now.
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Ayeaka - Posts: 561
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Playing soldier, and playing pyro, I can safetly say...
I find it easier to kill people as soldier. :<
More HP, I may be slow but I can hit targets further AWAY, and usually kill things with just enough HP to waddle off toward a source of more health, and ammo.
As pyro I think I average 3-4 kills per life, maybe?
As soldier, that's considerably higher. D: I like...never die as soldier. Ever. Unless I'm purposefully suicide-running.
Although the ability to roll the flames out would be hilarious.
And not much of a nerf;
because they'd be vulnerable while doing this, and anyone could shoot them.
I find it easier to kill people as soldier. :<
More HP, I may be slow but I can hit targets further AWAY, and usually kill things with just enough HP to waddle off toward a source of more health, and ammo.
As pyro I think I average 3-4 kills per life, maybe?
As soldier, that's considerably higher. D: I like...never die as soldier. Ever. Unless I'm purposefully suicide-running.
Although the ability to roll the flames out would be hilarious.
And not much of a nerf;
because they'd be vulnerable while doing this, and anyone could shoot them.
Frau Chimäre~
The doctor will see you now.
The doctor will see you now.
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Ayeaka - Posts: 561
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