Map Testing/Suggestions

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Postby Salen Stormwing » Thu Mar 24, 2011 12:50 am

Sekh765 wrote:I'll toss it up on 6 this week for a test :P

Yay! :D

Post Map Edit: Yeaaaaahhhuuuhhh... no. :(

The map's bad. Sorry. I was hoping it would have been better than it turned out to be. Oh well, thanks for humoring the ferret. It needs a good bit more polish and some cleaning and... who knows what else.
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Postby Sekh765 » Wed May 11, 2011 8:21 pm

Sekh's Cave Johnson TFP#6 Maptest - May 2011.

Aight, as I said earlier. We are throwing maps at the wall here to see what sticks. Here are the maps, TFP #6 is the wall. Someone make me a metaphor that isn't terrible.

CP_Crossroads - http://forums.tf2maps.net/downloads.php?do=file&id=4557
CP_Antiquity - http://forums.tf2maps.net/showthread.php?t=15191
CP_Karst - http://forums.tf2maps.net/showthread.php?t=16296&page=3
CP_Teddy - http://forums.tf2maps.net/showthread.php?t=16061

Koth_Gatehouse - http://dl.dropbox.com/u/1800211/koth_gatehouse_med.rar
Koth_Ashville - http://dl.dropbox.com/u/5297125/koth_ashville_rc1.bsp <-I found it burd :O There it is, over there.

PL_Salvage - http://forums.tf2maps.net/showthread.php?t=15842
PL_Mesa - http://www.gamebanana.com/maps/135926

Arena_Hardhat - http://forums.tf2maps.net/showthread.php?t=13942

CTF_Landfall - http://forums.tf2maps.net/showthread.php?t=12006
CTF_FacingWorlds - http://www.map-factory.org/team-fortres ... orlds-2786 <----------THIS IS A SURPRISE DON'T CLICK IT. Unless you are lame.
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Postby Teddytiger » Thu May 26, 2011 4:59 am

CP_Teddy? Wow, I didn't know I had a map named after me! (j/k) ;)
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Postby Triplejx3 » Thu Jul 21, 2011 8:30 pm

Ive been editing Cyberpunk to have a bigger party room with easier access from the spawns and more music.
I just want to know what you think and whether people would like this as part of the map rotation?

http://cloud.steampowered.com/ugc/57667 ... 189161C27/
http://cloud.steampowered.com/ugc/57667 ... 8A6A2022C/
http://cloud.steampowered.com/ugc/57667 ... 40162E18D/
http://cloud.steampowered.com/ugc/57667 ... 92AA5C4BB/
http://cloud.steampowered.com/ugc/57667 ... 6DAE82B5D/
http://cloud.steampowered.com/ugc/57667 ... D5CF31B95/
http://cloud.steampowered.com/ugc/57667 ... 8393C52CC/
http://cloud.steampowered.com/ugc/57667 ... EF57045F2/

Ive not finished tinkering with Xenons map yet (full credit for his original concept)
And i am compiling a small library of music for the map including the original music that was already in it
I would like to further expand the map so any ideas would be nice
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Postby Jinx » Mon Jul 25, 2011 2:45 am

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Postby Irukandji » Mon Aug 15, 2011 3:24 am

I was following the gamebanana D.U.M.B. TF2 mapping contest, and I'm wondering if maybe we could give some a shot sometime.

cp_groundwork_b1 Probably might need some work due to design issues as per the creator's note, but it'd be neat to check out, and look for later releases should it be problematic in it's current state.

plr_cladestine Looks nifty; who wouldn't want to do a payload race in a cave? :3

CTF Project D.U.M.B. (V2.3) A CTF map, looks like a good ol' grindhouse, could be worth a shot.

ctf_resources I really like this one's setup, could make lots of classes happy and is aesthetically pleasing. Nice and big too.
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Postby Sekh765 » Fri Aug 26, 2011 9:02 pm

http://forums.tf2maps.net/showthread.php?t=15983 - Copperhead
http://forums.tf2maps.net/showthread.php?t=16711 - Process
http://forums.tf2maps.net/showthread.php?t=16022 - Mojave
http://www.gamebanana.com/maps/158764 - Groundwork
Jinx edit: fixed process/mojave links to make the burd think he's crazy when he checks his links
Maps just added to 6. Linked here for folks. and by folks I mean munch, who is super lazy.
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Postby Mr. Munchlax » Fri Aug 26, 2011 9:15 pm

It's just so much easier when you have clickable links!

Also, you mixed up Mojave and Process
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Postby Triplejx3 » Tue Aug 30, 2011 3:07 am

Finished My slight Revamp of Cyberpunk i was working on.
http://forums.tf2maps.net/downloads.php?do=file&id=4857

Hoping this will get into the map rotation despite its slightly larger file size
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Postby Emptaze » Wed Oct 26, 2011 2:30 pm

I think it would be awesome if we could get this map rotation for halloween: http://halloween.tf2mods.net/pantry.html. Ofcourse including koth_harvest_event & cp_mannmanor!
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