TFP TF2 Map Roster (UPDATED: December 16th 2011)

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Postby NikkyVix » Mon Nov 24, 2008 5:25 am

Hi, folks!
Here you can find our map rosters. Please note that TFP #4 and TFP #8 are our STOCK MAPS ONLY servers, and will have only Valve-distributed stock maps.

If you want to post a map recommendation, you can over here on this thread.
If you are in need of a particular map we host, you can find them at the URLs listed below. If you have any questions about the mapcycle or feel this page should be updated drop a message to Jinx.

INSTALLATION INSTRUCTIONS: Place the .bsp file in your maps folder, ..\Steam\steamapps\<your Steam username here>\team fortress 2\tf\maps, and you're good to go! Some of the files below might be zipped so be sure to get some kind of unzipper so you can extract the .bsp file.


STOCK SERVER ROTATION MAPS (TFP4 & TFP8)
These maps are currently on the map rotation (RTV) for TFP4 and TFP8.

ARENA
    Arena maps are disabled
CAPTURE POINT
    cp_5gorge
    cp_badlands
    cp_coldfront
    cp_degrootkeep
    cp_dustbowl
    cp_egypt_final
    cp_fastlane
    cp_foundry
    cp_freight_final1
    cp_gorge
    cp_granary
    cp_gravelpit
    cp_gullywash_final1
    cp_junction_final
    cp_manor_event [ HOLIDAY ]
    cp_mountainlab
    cp_steel
    cp_well
    cp_yukon_final
CAPTURE THE FLAG
    ctf_2fort
    ctf_doublecross
    ctf_sawmill
    ctf_turbine
    ctf_well
KING OF THE HILL
    koth_badlands
    koth_harvest_event [ HOLIDAY ]
    koth_harvest_final
    koth_lakeside_final
    koth_nucleus
    koth_sawmill
    koth_viaduct
    koth_viaduct_event [ HOLIDAY ]
PAYLOAD
    pl_badwater
    pl_barnblitz
    pl_frontier_final
    pl_goldrush
    pl_hoodoo_final
    pl_thundermountain
    pl_upward
PAYLOAD RACE
    plr_hightower
    plr_nightfall_final
    plr_pipeline
TERRITORIAL CONTROL
    tc_hydro


TFP2 & TFP5 CUSTOM MAPS
In addition to the stock maps, these maps are currently on the map rotation (RTV) for TFP2 and TFP5

CAPTURE POINTCAPTURE THE FLAGPAYLOADPAYLOAD RACE

TFP3 CUSTOM MAPS
In addition to the stock server maps, TFP3 hosts some wacky custom maps:

CAPTURE POINTCAPTURE THE FLAGKING OF THE HILLPAYLOADPAYLOAD RACETERRITORY CONTROLWILDCARD

TFP6 CUSTOM MAPS
In addition to the stock server maps, TFP6 hosts the following.

ARENA (12 vs 12 team limits)CAPTURE POINTCAPTURE THE FLAGKING OF THE HILLPAYLOADPAYLOAD RACE

TFP7 CUSTOM MAPS
TFP7 has the same mapcycle as TFP6 along with the following competitive maps:

CAPTURE POINTCAPTURE THE FLAGKING OF THE HILL
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Postby Echoen » Tue Nov 25, 2008 4:54 am

Can we put Convoy on the request list?
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Postby NikkyVix » Tue Nov 25, 2008 5:39 am

Echoen wrote:Can we put Convoy on the request list?


The 'Special Request' list is, simply put, maps which are already ON the server but are not in the automated server rotation pile. There's no current plans of putting Convoy on the list for the next map testing event.
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Postby Marshtomp » Thu Nov 27, 2008 1:42 pm

*pouts* I still want cp Cube b15 XD
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Postby Angry_Squirrel » Fri Nov 28, 2008 3:35 am

How are we to request one of the special maps for play? Has nominate been finally updated? :D
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Postby Jinx » Fri Dec 12, 2008 2:40 pm

Just a couple small change requests :3. Are there any plans to update the following maps on the server? (We may already be using the latest version of some of these, but the links in the original post are outdated)

pl_cave_b6 [ http://www.fpsbanana.com/maps/57377 ]
pl_dbheights_b2 [ http://www.fpsbanana.com/maps/70639 ]
cp_beamvalley_v2 [ http://www.fpsbanana.com/maps/66982 ]
cp_blackmesa_v2t3 [ http://www.fpsbanana.com/maps/53051 ]
cp_boulder_v5 [ http://www.mrmof.com/?page_id=9#cp_boulder ]

The text for pl_hoodoo is outdated, TFP is using "pl_hoodoo_b5".. but the link is the same. And is the server rotation list accurate? I don't think I've ever seen it go to ctf_2fort or ctf_well or even have those be choices for the next map.
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Postby Purplecat » Tue Dec 16, 2008 1:30 am

I check out the updated versions and update where necessary. I already put pl_cave_b6 on the server.

All maps Nikkyvix mentioned are now voteable. The map cycle hadn't been changed yet, and the following maps are also excluded from mapvote:
cp_beamvalley (crashes people)
cyberpunk (too silly for regular play)
melee_ringking (too silly for regular play)
balls_soccer (too silly for regular play)
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Postby Purplecat » Wed Dec 17, 2008 11:10 pm

pl_hoodoo, I fixed yesterday actually and we played it a few times without it breaking now.
Jinx wrote:Just a couple small change requests :3. Are there any plans to update the following maps on the server? (We may already be using the latest version of some of these, but the links in the original post are outdated)

pl_cave_b6 [ http://www.fpsbanana.com/maps/57377 ]
pl_dbheights_b2 [ http://www.fpsbanana.com/maps/70639 ]
cp_beamvalley_v2 [ http://www.fpsbanana.com/maps/66982 ]
cp_blackmesa_v2t3 [ http://www.fpsbanana.com/maps/53051 ]
cp_boulder_v5 [ http://www.mrmof.com/?page_id=9#cp_boulder ]

The text for pl_hoodoo is outdated, TFP is using "pl_hoodoo_b5".. but the link is the same. And is the server rotation list accurate? I don't think I've ever seen it go to ctf_2fort or ctf_well or even have those be choices for the next map.

I updated pl_cave to pl_cave_b6, and cp_beamvalley to cp_beamvalley_v2.

Also none of the new maps are actually in the map cycle, but I fix that as soon I figure out a nice way of mixing the entries.
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Postby Marshtomp » Tue Mar 10, 2009 11:50 pm

is it possible to put the special request maps in server 3 as rotation? since server 3 is the "fun " server. I think it would be better if the map rotation was different from the ones in the normal servers.
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Postby DrJones » Wed Mar 11, 2009 10:20 pm

Yeah, special request maps of other servers will be included in normal rotation on #3 only. This should be realized around friday/weekend.
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