Stacking, woo!

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Postby Mr. Munchlax » Mon Apr 05, 2010 9:30 pm

FlareKitsune wrote:See here's the funny thing.

Valve has an auto-scramble built in. Once a team wins 3 times, the teams are scrambled. It was made to prevent something like a 9-0 team stack.

Then TFP got rid of it. For the STT system. Which fails 99.9% of the time. So now most of the time you end up on a server, with something like one team having 12 wins and the other with 0. Clearly it's stacking. But with STT in place, nothing can be done because the winning team will ALWAYS vote against it.

tl;dr dump the vaporware that is STT and put the original system (the one that WORKS.) back in.

Oh jeez, this post is so bad it's almost funny, but it's not...

See, that scramble system is only for Arena mode, it's never used in any other mode in tf2 ever, and TFP never took it out, if you play arena and a team wins 3 times in a row then they get autoscrambled. And I can't stress enough, THIS IS NEVER USED IN ANY OTHER GAME MODE EVER.

Honestly, I think people should quit complaining about stacking because at least TFP actually has a vote scramble option, most pub servers don't and on those you just have to suck it up or play somewhere else. So seriously, stop complaining the vote scramble here is pretty much as good as it's going to get. I'm not saying it's perfect, but there isn't much more that can be done about it.
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Postby Tehrasha » Tue Apr 06, 2010 12:12 am

One thing that I have witnessed during certain so-called 'stacking' situation, is that the players complaining of stacking are not using the teamchat to help gameplay, only to whine about 'stacking'.

The vast majority of the time, it is not because the other team has a collection of vastly superior players, it is because the team being rolled has no coordination. I see player after player fall into the same sticky trap and entire teams wiped out by sentries, simply because nobody bothered to communicate the location to the rest of the team. Instead, they clog up the chat and voice with smack talk and bemoaning that they are being rolled. (I was on Ziggy's team during the Steel match that night, and this was the case then as well)

Yes, I have seen times when a small group of regulars with skill will stomp the other team into the ground, but it is a rarity.
And in those situation, they tend to be the type that will call for scramble themselves, because it isnt any -fun- to repeatedly rape another team like that.

Unless you are just killing people for stats, coordination and communication are key to winning the game.

There are also those that call for scramble the moment they lose a single round.
Dustbowl, Stage 1.. Not uncommon to lose in under 60 seconds, especially with a spy-cap. But certainly no reason to scramble the teams. If you get wiped out in all 3 stages, maybe.. You have to consider that some teams are better at
attacking that defence. Give your team a chance to -prove- that they suck before you start scrambling.

I dont know how many times I have played Badlands or Fastlane, with the first round won very, VERY quickly, and there is a huge call for scramble... which fails. Then that losing team ends up winning more rounds and winning the match when the timer fianlly runs out. *Phew* "Good thing we scrambled the teams, eh?"
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Postby NikkyVix » Tue Apr 06, 2010 12:43 am

The sad truth is the huge 1800-pound pink elephant in the room:

Many players of TF2 simply do not wish to admit to--or are unaware of--personal fault as cause for losing. Thus, the belief that there is a huge teamstack problem with our servers is greatly overblown and carried by people who don't fully grasp the situation.

Tehrasa and several other respondents in this thread have put good explanations and examples towards this. It's just how TF2 between many people of varying competence and dedication is..the grey line between legitimate and illegitimate calls for stacking is fuzzier'n a chinchilla in a staticy clothes-dryer.
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Postby Tehrasha » Tue Apr 06, 2010 2:51 am

NikkyVix wrote:Many payers of TF2 simply do not wish to admit to--or are unaware of--personal fault as cause for losing.


I'm glad you said it. I cut an entire paragraph off of my rant because I didnt want to sound too harsh. :)
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Postby Zareth » Tue Apr 06, 2010 3:09 am

Mm, I find class selection is a huge factor as well. 2 Engineers? Great. 1 Medic? Eh.. it'll do I Suppose. 3 snipers? Woah boy.. no Heavies? FFFFF. 2+ Demomen and 1 Soldier? Yeah, don't be surprised if you lose >>

I often see teams with 3 snipers, 2 spies, and way too many explosive classes (that're easily countered by the likes of Pyros or Heavies) and then scream stacking when a Natasha Heavy tears all the soldiers a new arse because there weren't anything to really stop the Heavy besides spam :x


EDIT: Another important note I'd like to say, is folks who play this game like its Halo or Call of Duty. There is no I in Team, and I see alot of folks do usually go off solo or with only one other person. I myself play alot of Roaming Soldier (I flank, take the high ground and thing slike that) and I always announce where i'm going, say, (EG: Going to hop up on the sniper deck, see if I can't take care of those snipers.) or announce when somethings down. (EG: Got their Medic, try and push em back a bit.)

I find a lot of folks do not do this, and almost seem to play the game like its a flat out Deathmatch, and its really frustrating to see =x
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Postby NikkyVix » Tue Apr 06, 2010 3:19 am

Zareth wrote:Mm, I find class selection is a huge factor as well.


Indeed. If class balance did not factor into team effectiveness, then you wouldn't see competitive 6 man teams typically running a setup that looks like one Medic (vital source for healing and often determining factor of when a team pushes or falls back), two Soldiers (frontal heavy assault), two Scouts (hit and run, chip and pick attacks) and one Demoman (Mid-range heavy assault and deterrence), with any of the other classes being situation-specific.

If this kind of consideration didn't matter and didn't help bring a team victory in Team Fortress 2, you'd be seeing lots more goofball experimentation and sloppy play.

Zareth wrote:...There is no I in Team...


...But there is a me if you jiggle it around a bit. (obligatory House reference)
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Postby Echoen » Tue Apr 06, 2010 4:24 pm

This has been discussed to death, perhaps a lock is in order, and future stacking threads should be pointed to this one?
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Postby Zareth » Tue Apr 06, 2010 8:04 pm

NikkyVix wrote:
Zareth wrote:...There is no I in Team...


...But there is a me if you jiggle it around a bit. (obligatory House reference)


XD I knew that was comin'


Only thing I could really say else on the matter is I mostly play on TFP with friends. mind you, said friends are pretty good at the game, and I do try to get on the same team they're on (because killing friends sucks :c ) but I certainly wouldn't say we flat out just go in 6 at a time and try to stomp >> Half the time we're just talking and they go to TFP or something, I might poke em and say that i'll join, but its certainly not 12 guys all sitting around flexing their egos in a group chat or something >_>
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Postby Mr. Munchlax » Tue Apr 06, 2010 10:27 pm

Zareth wrote:
NikkyVix wrote:
Zareth wrote:...There is no I in Team...


...But there is a me if you jiggle it around a bit. (obligatory House reference)


XD I knew that was comin'


Only thing I could really say else on the matter is I mostly play on TFP with friends. mind you, said friends are pretty good at the game, and I do try to get on the same team they're on (because killing friends sucks :c ) but I certainly wouldn't say we flat out just go in 6 at a time and try to stomp >> Half the time we're just talking and they go to TFP or something, I might poke em and say that i'll join, but its certainly not 12 guys all sitting around flexing their egos in a group chat or something >_>

I'm the same way. If I see a friend playing tf2 I'll join them sometimes and I'll try to join the same team as them it doesn't matter to me if they're good or not, I just like talking to them and stuff when I'm playing.
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Postby Sultry Skunk » Wed Apr 07, 2010 3:57 am

You know.. I always see these stacking threads and let me tell you stacking is hard...

As a scount I jump on a heavy's head and he almost always kills me or the other scout kills me mistaking my intentions...
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