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The Furry Pound forums • View topic - Sniper Update Update!

Sniper Update Update!

Post any TF2-related news here.

Postby Arcalane » Tue May 12, 2009 11:24 pm

Fuckyes. 11/10 awesomepoints.

In before crazy rambo snipers though.

Ed: also in before crossbow reskins (maybe) and god knows how many total remodels to famous bows/etc.
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Postby Purplecat » Wed May 13, 2009 12:03 am

I'm the only one who keeps the game objects to the defaults?

Well and that most skins out there doesn't fit well with the TF2verse look and all. :/
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Postby Sarki » Wed May 13, 2009 12:21 am

New blog update:

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Postby Tehrasha » Wed May 13, 2009 12:24 am

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Postby Angry_Squirrel » Wed May 13, 2009 1:27 am

Gee, now where did I hear the suggestion for a bow & arrow for alternate sniper rifle before...?

Also, I can't wait to see what people will replace for the arrow. What kind of crazy item do you want pinning YOUR enemies to the walls?
EDIT: Brainstorm, make a model replacement to emulate the Amazons from Amazon Lilly in One Piece and fire SNAKES at your enemies! 8D

Do want to see how an arrow fired from overhead will react with a target down below. (Pin to the ground?) Also, what happens when a bodyshot doesn't kill somebody; do they still get pinned down and are immobilized for head-shottage? *PING!*
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Postby Helios » Wed May 13, 2009 2:04 am

*TWANG* Pinned ya mate!

50 cal and Bow and Arrow? Money Well Spent!!!
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Postby Nocturnefoxx » Wed May 13, 2009 2:56 am

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...but you can call me Emerson.
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Postby Mr. Munchlax » Wed May 13, 2009 3:17 am

The bow seems interesting. I'll definitely have to try it out when the sniper update releases.
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Postby Arcalane » Wed May 13, 2009 11:08 am

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Postby Doom » Wed May 13, 2009 7:13 pm

I just wanna see a heavy get shot from a straight-down angle and live due to an uncharged shot.

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