Natascha will be fixed, and a server bug.

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Postby Purplecat » Sat Jan 24, 2009 12:58 am

Apparently the Natascha only does 66% damage, when it's supposed to do 75%. Valve is going to fix this.

Plus there's currently a bug right now that makes all players "time out" at a levelchange. So sorry for that happening (it's fairly rare), but it seems like it's Valve's fault as they confirmed it and promised to release a fix for that with the next patch.
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Postby Dravu » Sat Jan 24, 2009 9:54 am

The second bug happens all the time on some servers I go to. It sucks too because everyone usually leaves by the time it comes back up and I have to find a new server to hop on.
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Postby A.M.Zinthos! » Sun Jan 25, 2009 12:01 am

So it was valve's fault :lol:
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Postby STrRedWolf » Sun Jan 25, 2009 2:22 pm

Will the empty UDP packet of death bug be patched in that round too?
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Postby Purplecat » Sun Jan 25, 2009 6:35 pm

Well it was discussed about in the HLDS mailing list so... I really hope so.
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