Heavy Update #3: Badwater Basin - New Valve Map

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Postby DrJones » Thu Aug 14, 2008 8:19 pm

And the third update in the Heavy Update series, a new payload map by Valve.

It is a large open area this time, one stage, but a huge map.

Image

Some more screenshots.

http://steamgames.com/tf2/heavy/images/03_badwater1.jpg
http://steamgames.com/tf2/heavy/images/03_badwater2.jpg
http://steamgames.com/tf2/heavy/images/03_badwater3.jpg

Link to full info: http://steamgames.com/tf2/heavy/badwater.htm
-Jonesy
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Postby Purplecat » Fri Aug 15, 2008 1:22 am

Seems like they're finally trying a map without having a fetish for chokepoints.

Should be easier time for scouts and spies to play on a such map.
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Postby Fernin » Fri Aug 15, 2008 3:24 am

It might be good but my worry is with the open spaces it might be too hard to mount a good defense once the first line or two has been broken through.
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