September 4th - Promos, several changes

Post any TF2-related news here.

Postby Wulfie » Tue Sep 04, 2012 11:29 pm

Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

* Added new promo items (Xcom game?)
* Added replay_name ConVar to set the name of the replay bot
* Added a notification to Steam Trading when a user's backpack is full
* Fixed tv_name ConVar not working
* Fixed non-robot Snipers playing some of the robot Sniper lines
* Fixed the looping tank sound not playing if it was spawned far from the player
* Fixed Monoculus health bar not showing when Monoculus spawns
* Fixed tank destruction effects playing at the map origin
* Fixed bots not displaying in the server browser properly
* Updated the localization files
* Updated Koth_King
    o Added some geometry to hide floating staircases outside of playspace
    o Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
    o Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
* Updated Mvm_Decoy
* Updated Mvm_Coaltown
    o Blocked bots from being blasted into the tank tunnel
    o Blocked giants from getting stuck under the stairs in the final pit
    * Updated Mvm_Mannworks
    o Blocked bots from being blasted into the tank tunnel
    o Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
* MvM changes
    o Fixed a client money display issue when purchasing or selling bottle charges after changing classes
    o Fixed an issue in the Server Browser where replay bots would add to the player count
    o Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
    o Added safeguards to prevent bots from getting stuck in certain cases
    o Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
    o Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
    o Fixed the party leader’s mission completions showing in the game lobby instead of your own
* Community-submitted schema changes:
    o Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For Someone Special
    o Weapon sound changes:
      - The Pain Train now uses Equalizer sounds
      - The Conscientious Objector now uses Kurkri sounds
      - The Amputator now uses Bonesaw sounds
      - The Solemn Vow now sounds like a wrench
      - The Market Gardener now uses Shovel sounds
      - The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds
    o Weapon crafting changes:
      - The Teufort Tooth Kickers and Professor's Peculiarity are now craftable
      - The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment are now craftable with tokens
    o Weapon cosmetic changes:
      - Added new styles to the Big Country, Professor's Peculiarity, and Copper's Hard Top
      - The Third Degree now vaporizes enemies on kill like the Phlogistinator and the Manmelter
      - Loosened equip region restrictions for the Whiskered Gentleman, Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem
      - The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in Pyroland
      - Updated attribute text to be more clear on the Loch-N-Load, Force-A-Nature, Soda Popper, and Family Business
        = Weapon functionality is unchanged
Image
Image
User avatar
Wulfie
 
Posts: 442
Joined: Thu Aug 07, 2008 9:13 pm

Postby Purplecat » Wed Sep 05, 2012 5:23 am

Seeing how the X-com is released very soon, it most likely is promo for that. :x But who knows. Valve usually don't show what promo the game is for (last game they mentioned on the blog with a promo was the Worms promo), so you have to dig on the steam store or the Team fortress 2 wiki.
User avatar
Purplecat
Site Admin
 
Posts: 2067
Joined: Thu Aug 07, 2008 6:49 pm
Location: Sweden, Höganäs

Postby pablofiasco » Wed Sep 05, 2012 2:38 pm

Fall Crates have been added as well, I just got one this morning
pablofiasco
 
Posts: 287
Joined: Fri Aug 15, 2008 2:36 am
Location: where we are going, we wont need eyes anymore

Postby Sekh765 » Wed Sep 05, 2012 7:08 pm

Look at that hair. That is guile hair. This is 100% X-Com.

Also. Crafty Hair. One who is crafty might be considered to have a great deal of guile. See what they did there?
Your friendly local Buffett-Bird spy. ^_^
My spy video!
User avatar
Sekh765
 
Posts: 1520
Joined: Sun Mar 01, 2009 7:21 am
Location: Great State of Texas


Return to News

Who is online

Users browsing this forum: No registered users and 1 guest

cron