August 15th - Mann vs Machine

Post any TF2-related news here.

Postby Wulfie » Tue Aug 14, 2012 12:26 am

Team Fortress 2 Update Released
Product Update - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
* Added Mann vs. Machine
* Added Archimedes (Medic misc)
* Added The Soldier's Stogie (Soldier misc)
* Added The Robro 3000 (All class misc)
* Updated The Helmet Without a Home to be paintable
* Fixed some clipping issues with The Salty Dog
* Removed player penetration from The Pomson 6000 and boosted the damage to compensate

* Added Mann Up cosmetics
* Added Botkiller and Gold Botkiller weapons
* Added The Deflector
* Added The AWPer Hand
* Added music and minor graphical tweaks to the class select screen
* Added new voice lines for Medic, Heavy, Soldier, Engineer, and the Administrator

MvM Day One: They Are Legion

August 13, 2012 - Saxton Hale


This is Saxton. Hale! And that legion business in the title was a Bible quote to let you know how serious this all is: Bible serious. So listen up, mercs. Some puny coward's built an army of robots to fight his fights for him. I don't know if robots have human emotions, but if not, they’re doing a Saxxy-worthy impression of them, because they look mad. Also, Reddy tells me they’re heading straight at Mann Co.

So there's a big fight coming, and I'm going to need you mercs to fight it for me. Not for coward reasons, though. Fight reasons. I got a different fight going and I can't fight both fights at once. Well, I could, but the fights are on different continents.

Boyohboy. If you're like me, reading the word "fight" this much has got you in the mood to fight. Last thing you probably want to do right now is read. Unfortunately, Bidwell wrote a stupid report on all the heavy hitters you’ll be running into out there. If I was you I’d skip it.

Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are absolutely prepared to deal with this, and you are going to be just fine. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.

We have 48 hours until robots arrive. Get moving.

MvM Day Two: Upgrades & Tactics

August 14, 2012 - TF2 Team


Have you seen the movie Alien? Remember how tough that alien was? Well, imagine if there was a version of Alien but with like hundreds of aliens. One: That would be a great movie that we now own the idea for. Two: The impossible odds of that situation pretty accurately describe the trouble you’re in for when that carrier opens on Wednesday and Gray Mann’s robot army pours out. Luckily, we solved the enormous plot hole that would have plagued our currently-in-production Alien sequel by offering MvM’s plucky heroes a whole mess of deadly upgrades for their weapons, items and abilities, which you can read about here.

We’re also unveiling a new museum-themed map called Coal Town. It features many informative placards about the fascinating details of life in a turn-of-the-century mining community, which you can read when you’re lying on the ground holding your own guts in while a robot stomps on your neck.

Mann vs. Machine is LIVE, Maggots!

August 15, 2012 - The Soldier


All right, men! This is it! Gray Mann's robot army is HERE! The Mann vs. Machine war has begun!

The robots are at our doorstep, men, and trust me – they are not going to be asking for a cup of sugar. No! These monsters are going to break down our doors, take our sugar, and sprinkle it on our graves!

While you sassy little sweet peas are chewing on that, strap on your book-goggles and prepare to learn about Mann Up Mode! And loot and achievements! And a new map designed by ME! Hup hup hup! Eyes left! Eyes right! Eyes left! Eyes right! Now you are READING, puddin' cups!
Last edited by Wulfie on Thu Aug 16, 2012 3:29 am, edited 11 times in total.
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Postby MaskedJackal » Tue Aug 14, 2012 2:41 am

look at the board

Rd8+, Re8 Rxe8++ black wins
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Postby Purplecat » Tue Aug 14, 2012 6:57 am

I should probably note that this new gamemode requires separate servers, since it's a sixplayer gamemode. In a way, think of it as a L4D minigame in the TF2 universe. They're preparing a more L4D style matchmaking for it infact. I might put aside a extra server or two for it, but it's allegedly as CPU intensive as original TF2 server at 24 players (but should be less bandwidth intensitive).
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Postby WolfMacLeod » Fri Aug 17, 2012 12:05 am

Hi, been away, came back upon hearing about the new game content. Not sure of the technical issues required but if a MvM server gets set up here, I wouldn't mind dropping by again.

Heck it'll be nice not to get beaten like a bass drum by group regulars for a bit!
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