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The Furry Pound forums • View topic - September 30th Update - Whaaaaaa??

September 30th Update - Whaaaaaa??

Post any TF2-related news here.

Postby Wulfie » Thu Sep 30, 2010 6:32 pm

Last edited by Wulfie on Fri Oct 01, 2010 3:02 am, edited 5 times in total.
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Postby XanderK9 » Thu Sep 30, 2010 6:37 pm

Yay! ^^
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Postby Helios » Thu Sep 30, 2010 7:28 pm

Trading is here eh? Only took a month (in Valve time of course)

And hey autoscramble!
Now you can yell at Valve instead of us for unbalanced teams
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Postby Arcalane » Thu Sep 30, 2010 7:29 pm

Lowdown:
A ton of hats have new descriptions. Also, a ton of new hats.

A new bonesaw replacement! The Vita-Saw. Saves up to 20% of your ubercharge when you die, but reduces your max health by 10.

A motherfuckin' frying pan. For the Soldier and Demoman.

Ellis' Hat. Probably a Sacrifice tie-in in the making.

Duelling minigame, with associated medal(s)!

Presents that give a random person on the server a random item, or a random item to everyone on the server, when used.

Boxes and keys!
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Postby Helios » Thu Sep 30, 2010 7:33 pm

Skillet!
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Postby Kellervo » Thu Sep 30, 2010 7:33 pm

Will trade anything for a Vintage Merryweather.
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Postby Mr. Munchlax » Thu Sep 30, 2010 11:36 pm

I was pleasantly surprised with the new pyro weapons. And I finally got someone to trade me the brigade helm. I am satisfied.
Who do you think you are? Bleeding Action Man?!
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Postby Sekh765 » Fri Oct 01, 2010 2:20 am

Anyone figure out what the skillet does yet? or is it a hat...
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Postby Wulfie » Fri Oct 01, 2010 3:01 am

Added a few non-patch note additions. Any more you find would be great.
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Postby Purplecat » Fri Oct 01, 2010 4:16 am

The 20 currency unit bonus item thing, it's just a random item right?

And I personally think the items are too expensive right now. I probably just grab a paint bucket or name tag for one of my items, but wait for a price drop. They will make the new polycount hats individually craft-able with recipes.

Of course, part of the money for the polycount items will go to the creators.
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