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The Furry Pound forums • View topic - May 8th Update

May 8th Update

Post any TF2-related news here.

Postby Arcalane » Fri May 07, 2010 11:52 pm

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Postby Wulfie » Sat May 08, 2010 12:12 am

*sulks*
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Postby Tehrasha » Sat May 08, 2010 12:53 am

Adding more fuel to the fire (pun intended), that the Pyro is a robot built by the Engie to guard against spies. :)
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Postby miniskunk » Sat May 08, 2010 4:18 am

I love it!!!! I have been thinking for some time that someone other than the engie should be able to break the sappers. Now pyros can not only kill the spy or chase him off but they can help the engie save his builds. This would be especially useful at protecting spawn teleporters allowing the engie to focus on more important forward builds. The pyro is truly the engies friend now!
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Postby Mr. Munchlax » Sat May 08, 2010 4:44 am

But is that a good thing? Personally, I think the pyro should be a lot more than the engie's nest protector, because these recent changes are starting to turn him into that. :V
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Postby NikkyVix » Sat May 08, 2010 4:55 am

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Postby Jinx » Sat May 08, 2010 4:56 am

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Postby NikkyVix » Sat May 08, 2010 5:01 am

The Flamethrower extinguishes teammates and doesn't do as much damage anymore.
The Homewrecker removes sappers.

State of TF2: There are FOUR support classes, now. The Heavy is more of an attack class than the Pyro now.
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Postby Purplecat » Sat May 08, 2010 5:32 am

Well, this would only encourage me to play Demoman even more when it comes to countering engineers. :/

...if there's any Pyros out there who would bother with the homewrecker.

Also Heavy is unfortunately the new "pyro". While more organize players don't have much problems taking him out, a newbie heavy vs a newbie whatever class seems to have the heavy winning most of the time from my observation.
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