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The Furry Pound forums • View topic - April 28th Update

April 28th Update

Post any TF2-related news here.

Postby Wulfie » Thu Apr 29, 2010 12:40 am

Last edited by Wulfie on Thu Apr 29, 2010 1:15 am, edited 1 time in total.
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Postby Arcalane » Thu Apr 29, 2010 12:48 am

Pyro nerfs = sadface.
Pyro buffs = happyface.

Huntsman tweaks = nice.
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Postby Sultry Skunk » Thu Apr 29, 2010 12:59 am

Targe Nerfs = I came.
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Postby Wulfie » Thu Apr 29, 2010 1:01 am

Considering I never used turn scripts anyway, it's an increase in damage if I ever use the targe/eyelander :v
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Postby Arcalane » Thu Apr 29, 2010 1:43 am

Crit-a-Cola apparently converts all incoming and outgoing damage to minicrits. That is to say, all your shots minicrit whilst under it's influence... but so do all the shots you get hit by.

Source: http://www.tf2items.com/allitems.php

After Sam-hat, before the Scrap Metal.
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Postby STrRedWolf » Thu Apr 29, 2010 2:15 am

Now only if Steam wasn't down. I can't craft anything!
Steam on Linux Native: "PENGUIN TOUCH MY GUN!" "THAT PENGUIN IS A SPY!"
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Postby Wulfie » Thu Apr 29, 2010 2:42 am

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Postby Purplecat » Thu Apr 29, 2010 3:17 am

Unfortunately some bugs is making the game balance go out of whack (unintended buffs). Hopefully those are fixed by a patch or two soon. :|
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Postby Tehrasha » Thu Apr 29, 2010 7:05 am

In other news... the new update completely whacks SourceSDK Hammer making it near unusable.
And I dont know about anyone else, but my custom scoreboard.res file is missing.
All of my other modified HUD files are still there though...
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Postby Mr. Munchlax » Thu Apr 29, 2010 7:21 am

Nice job Valve... Way to make the lowest damaging weapon in the game even weaker. :V

They should rename the pyro to the leafblower.
Who do you think you are? Bleeding Action Man?!
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