New Years Eve ninja update

Post any TF2-related news here.

Postby Purplecat » Fri Jan 01, 2010 7:00 pm

Since yesterday, Valve changed the "class crafting" requirement. Before you needed a primary, secondary and melee from the same class. Now any three items from the same class works. It also shows how server-based the crafting system is, as there was no TF2 update released, nor did you even need to restart TF2 for it to come into effect! Sneaky of Valve to change that without announcing it thou. :)

This will make crafting much easier, although it kinda makes the "smelt primary/secondary/melee" blueprints a bit... redundant.

I loved said update, because I finally could turn the countless of watches I had into metal.
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Postby MaskedJackal » Sat Jan 02, 2010 12:41 am

Awesome! Now I can finally get rid of all those stupid watches.

This should make getting those two more refined metals for my scout hat easier. =3
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