Player-Teacher Nights

For TFP server admins to post news or information related to the game servers.

Postby Ayeaka » Sat May 09, 2009 4:35 am

"How to hande " for medic is prettymuch just wildly dodging and strafing while firing with Blutsauger, at least.

Provided you don't have scouts with FaN knocking you every whichway while you FIGHT said pyro, you'll usually be fine as medic unless he crits, or you have no room to move.
Frau Chimäre~
The doctor will see you now.
User avatar
Ayeaka
 
Posts: 561
Joined: Tue Oct 28, 2008 7:11 am

Postby Leif » Tue May 26, 2009 7:22 am

*Suggestion*

Perhaps a Spy/Engie night? Those are two of the support/unique classes that I'm rather terrible with.

Even more interesting; a new weapons night to cover the new crap released in the Spy vs. Sniper update. For those with some of the new equipment, a night for all of us to familiarize and experiment with combinations of said new weaponry (Could tie in nicely with a spy lesson as I find I am terrible with the Dead Ringer).

Just a thought ;)
User avatar
Leif
 
Posts: 68
Joined: Mon Nov 03, 2008 9:34 am
Location: New Mexico

Postby Makaze » Wed May 27, 2009 3:48 am

Leif wrote:*Suggestion*

Perhaps a Spy/Engie night? Those are two of the support/unique classes that I'm rather terrible with.

Even more interesting; a new weapons night to cover the new crap released in the Spy vs. Sniper update. For those with some of the new equipment, a night for all of us to familiarize and experiment with combinations of said new weaponry (Could tie in nicely with a spy lesson as I find I am terrible with the Dead Ringer).

Just a thought ;)


Yeah I'd like to learn how to sap *yes i'm embarrassed* but it seems no matter what I do, the sapper won't got off/attach
Image

Image
User avatar
Makaze
 
Posts: 243
Joined: Wed Oct 15, 2008 6:52 am
Location: Merriam, Kansas

Postby Kumagoro » Wed May 27, 2009 3:01 pm

Tehrasha wrote:It was fun last time. Learned a lot. Like that the bomb can be blown off the tracks at the end of Badwater, thus preventing the end explosion.

I little gravity tweaking helped, but yes. Yes it can. :)


Erm... what?
User avatar
Kumagoro
 
Posts: 76
Joined: Tue May 26, 2009 4:17 pm
Location: Poland

Postby Mr. Munchlax » Wed May 27, 2009 3:13 pm

Yeah. :lol:
We set the gravity on low, put some stickies at the end of the track and then blew them up before the cart could fall in the whole. the cart flies away and hilarity ensues.
Who do you think you are? Bleeding Action Man?!
User avatar
Mr. Munchlax
 
Posts: 736
Joined: Fri Mar 20, 2009 2:02 am
Location: Texas

Postby Ayeaka » Wed May 27, 2009 9:21 pm

Makaze wrote:
Leif wrote:*Suggestion*

Perhaps a Spy/Engie night? Those are two of the support/unique classes that I'm rather terrible with.

Even more interesting; a new weapons night to cover the new crap released in the Spy vs. Sniper update. For those with some of the new equipment, a night for all of us to familiarize and experiment with combinations of said new weaponry (Could tie in nicely with a spy lesson as I find I am terrible with the Dead Ringer).

Just a thought ;)


Yeah I'd like to learn how to sap *yes i'm embarrassed* but it seems no matter what I do, the sapper won't got off/attach


I have almost 200 hours as spy, and if there's some secret beyond "click and hope it actually deploys', I'd like to know too. ._.;
I'm assuming it's lag/TF2's wonky detection, but half the time despite mashing m1 furiously, it never deploys, OR, better yet, applies itself to a building behind me, which isn't even onscreen. (Or it deploys -after- my death. Somehow.)
Frau Chimäre~
The doctor will see you now.
User avatar
Ayeaka
 
Posts: 561
Joined: Tue Oct 28, 2008 7:11 am

Postby Kumagoro » Thu May 28, 2009 8:23 am

That really sounds like a lag issue to me, sappers are very easily attached for me. Just wait for the white silhouette to appear.
User avatar
Kumagoro
 
Posts: 76
Joined: Tue May 26, 2009 4:17 pm
Location: Poland

Postby Ayeaka » Fri May 29, 2009 1:16 am

Kumagoro wrote:That really sounds like a lag issue to me, sappers are very easily attached for me. Just wait for the white silhouette to appear.


I do. xD;

Once I was killed by an engineer's sentry, (I did a stab and sap) wasn't facing his dispenser, for a good 2+ minutes.

After my death, I find out that my sapper chose to deploy behind me, on his dispenser, even though it was showing a silhouette on the sentry.
Frau Chimäre~
The doctor will see you now.
User avatar
Ayeaka
 
Posts: 561
Joined: Tue Oct 28, 2008 7:11 am

Postby Zareth » Sat Jun 27, 2009 11:01 am

Are these things still going on? Haven't heard anything about them for awhile now, they do seem rather informative.
User avatar
Zareth
 
Posts: 202
Joined: Wed Jun 24, 2009 4:16 pm
Location: Canada

Postby Witchiebunny » Tue Jul 07, 2009 10:25 am

I'm going to tentatively put together a medic training session on #5 for Sunday evening around 5:00 pm EDT (that's 7/12 folks).

We'd done one of these before, but certain things bear repeating, and there have been some changes to medic in the time since the last one that should be addressed. (The medic bubbles are your friends, honest).
User avatar
Witchiebunny
 
Posts: 755
Joined: Thu Aug 07, 2008 6:43 pm
Location: In her burrow. Drinking Tea. Earl Grey. Hot.

PreviousNext

Return to Server News Rules & Announcements

Who is online

Users browsing this forum: No registered users and 1 guest

cron