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The Furry Pound forums • View topic - Server Rules

Server Rules

For TFP server admins to post news or information related to the game servers.

Postby Witchiebunny » Sat Aug 30, 2008 4:15 pm

Rules are pending my having enough time to write them/my badgering Doom into writing them up again. These will be, to a certian extent, up for debate. As in, we post them and then you, the community, tell us what you feel would work better, what doesn't work, etc. This'll probably be an approx. two week process from the full posting of the rules (that's all I truly want to allow for it..) so if you don't speak up during this time, well then forever hold your piece. I want the rules to be as fair as possible to all involved (you all know how I am), so speak up, and let your voice be heard. If there's one thing I've learned, it's that you guys like having a say, so I'll let you have it....as soon as we get them up.

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Postby Doom » Sat Aug 30, 2008 4:30 pm

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Postby Witchiebunny » Tue Sep 02, 2008 2:12 pm

1. No being an ass. This is a community, and it's a fairly closeknit one. We game together because we know each other and, for the most part like each other. We won't discourage new people from joining out little group. However, what we do ask is that if you do decide to game with us that you refrain from acting like a complete and utter jerk.

That means that things like mean-spirited taunting over voice and allchat are no-gos. First offense gets a gentle reminder of the rules. Second offense gets a warning. Third offense gets you silenced-that's the inability to text *or* chat for those of you not in the know. If I get to the point where I have to silence you, I'm not a happy bunny.

2. No Spawn Camping. Now admittedly I'm a bit more millitant about this than most people, so I'll compromise: You can go by once, get a kill or two to get your jollies, but do not stay there. This means that some things are verboten, as the Medic would say. These include, but are not limited to:

-repeatedly setting up stickies in front of spawn. (You know who you are)

-standing in a corner for five minutes on end, backstabbing people as they come out

-setting up a sentry right in front of spawn

-Ubering more than once and charging spawn

Do *not* use the "Legitimate Strategy" defense with me, I do not want to hear it. This rule is in place to help ensure the enjoyment of *all* players on the server, and it is not fair to BLU if they're trying to attack and they can't get out of their spawn for an entire round.

3. No Mic Spamming. Examples:

Good idea: Playing a funny 30 second-1 minute clip over HLSS.

Bad idea: Playing the entirety of Beethoven's 5th over HLSS.


Good idea: Chatting cross-team with RED/BLU while playing.

Bad idea: Screaming incessantly into the mic.


Good idea: Shutting up when you see/hear someone else is trying to speak and letting them speak.

Bad idea: Trying to speak over someone else or, worse yet, yell over them.

Common courtesy is the rule here, people. We have some members of our community with sensitive hearing and it's not fair to them to have to turn off voicechat because people can't be courteous to one another. If it gets bad enough, an admin does have the discretion to do something about it, ranging from giving a warning to turning alltalk off completely.

4. Sitting in Spec. Notice this doesn't say "No sitting in Spec" because there are, obviously, exceptions to this rule. Such as going spec when you plan to be away for several minutes (getting food, stepping away from the computer, etc.) is preferable to sitting in spawn, afk and pissing off your fellow teammates.

However,sitting in spec when the server is full and people are waiting to get in is not cool. Going spec to force autobalance is even worse. The server does have a script to kick you if you're sitting in spec long enough, but if an admin is playing (and one usually is), expect to be kicked long before that if you don't respond to requests to get in game.

That's basically it. If you have any requests/additions/questions/comments, speak now or forever hold your peace people.
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Postby Arcalane » Tue Sep 02, 2008 2:32 pm

Suggested addendums to #4;

If you are going spec for an extended period of time, please send the admins a message so that we know. If we know, then we probably won't start swinging the boot unless it's full and there are other people who really want to get in.

The same applies if you spend too long AFK/idling in spawn, especially if you are on the team with less players. It's no fun trying to defend against 10 with 8 people out of 9. In the same case, if you need to go AFK/idle for any period of time and are already playing, please switch to spectator for the same reason, so that the teams can be balanced out, rather than potentially widening the gap.

The boot will only start getting swung if the server is full, but don't take that as an invite to constantly spectate.
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Postby Purplecat » Tue Sep 02, 2008 3:15 pm

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Postby RumRunner » Tue Sep 02, 2008 4:49 pm

ok this is one i think should be added just to avoid potential problems and such

#5. should the server have low population i.e. 10 or less it could very well be melee only. at this point in time you should ask if it is melee only or not. what melee only means is no guns, no sentries, no using ubers on other people (self uber to escape is fine.), no over healing, no healing someone while they are in combat with another player, no kritskreg, no axtinguisher (you can use it if you really feel like it but you cannot ignite someone and then use it.), no taunt kills due to the long range of the heavy's taunt all taunts must not be allowed during melee only, heavies can eat sanviches, engis can build dispensers and teleporters, spys by the same token can sap these buildings if they so choose.

map specific rules:

ctf: no scouts. scouts move too fast and cannot be caught by the other classes and as such cap the intel too fast.

steel: scouts are allowed just no capping of E until C has been capped that way melee only can be preserved.



that oughta cover it as far as melee only i think.
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Postby Purplecat » Thu Sep 04, 2008 6:25 pm

And personally I think that lengthwise with HLSS, anything over 10 seconds is excessive honestly. Especially when alltalk is on.

Playing a longer clip once or so, especially when you have asked about it in advance is fine. But remember that jokes are rarely as funny when repeated.
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Postby Arcalane » Thu Sep 04, 2008 8:45 pm

Yeah, soundclips tend to lose their funny after the second or third time in under a minute. :?
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