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Re: Making Custom Maps

Looks pretty good right now :) I just hope the swamp doesn't nagatively effect frame rates right now. It shouldn't though since all it is water and some foliage.

For give me if I didn't notice but is this a cp map?
by Dusty
Sat Feb 21, 2009 3:35 am
 
Forum: Team Fortress 2
Topic: Making Custom Maps
Replies: 18
Views: 4934

Re: Screenshots

Head.... shot?
by Dusty
Sat Feb 21, 2009 3:33 am
 
Forum: Fun
Topic: Screenshots
Replies: 300
Views: 83408

Sound issues?

Lately but very rarely instead of hearing normal sounds I hear what sounds like Microphone feedback and its only in Team Fortress 2. I've reinstalled and defragged but it still happens. My card or head phones arn't going out becuase it doesn't happen anywhere besides TF2 (specifically Pure Servers l...
by Dusty
Sat Feb 21, 2009 3:26 am
 
Forum: Help
Topic: Sound issues?
Replies: 1
Views: 392

Re: L4D DLC and SDK

Just an update you all might have saw the DLC is free on PC and Xbox :)
by Dusty
Sat Feb 21, 2009 3:24 am
 
Forum: News
Topic: L4D DLC and SDK
Replies: 3
Views: 1827

Re: Scout update on Feb 24th

Helios wrote:http://www.teamfortress.com/scoutupdate/egypt.htm

Goin to Egypt aye?

*puts on Egyptian garb and does a little walk*


Well.... I am an African lion....
by Dusty
Sat Feb 21, 2009 3:22 am
 
Forum: News
Topic: Scout update on Feb 24th
Replies: 44
Views: 9237

Re: Seemingly random question..

Oh I'm not claiming to be just the "idea guy"-I have coding experience and would be willing to learn how to skin/texture/do whatever I have to to get this done. I'm pretty sure Source *can* do it-It's in third person in the original game, but third person can be done in Source too-L4D has...
by Dusty
Sat Feb 21, 2009 12:45 am
 
Forum: Pound Chatter
Topic: Seemingly random question..
Replies: 10
Views: 1555

Re: Scout update on Feb 24th

Meh cp_eygpt..... I was hoping for something more to chew over this weekend....
by Dusty
Fri Feb 20, 2009 11:08 pm
 
Forum: News
Topic: Scout update on Feb 24th
Replies: 44
Views: 9237

Re: Seemingly random question..

Guess I need a good team. My idea is to essentially remake "Omikron" Eeehhh.... I'm not trying to rain on your parade witchie I would love to see it get made but there are alot of things you should consider. Number 1 is what skills do you bring to the Team your trying to make? No one like...
by Dusty
Fri Feb 20, 2009 10:09 pm
 
Forum: Pound Chatter
Topic: Seemingly random question..
Replies: 10
Views: 1555

Re: Seemingly random question..

The chances of one person knowing very small. You need modelers, texture makers, programmers, animators, sound engineers, and so on. If your wanting a mod like that you need a team of skilled people. Basically your developing a game the way Valve does.
by Dusty
Fri Feb 20, 2009 3:24 am
 
Forum: Pound Chatter
Topic: Seemingly random question..
Replies: 10
Views: 1555

Re: So! About that roling a play :)

Well, don't me embaressed about it :P Its not like society doesn't consider us deviants anyway. I personally do a more collaberative story telling form. Where everyone takes on a character in a predetermined setting/scenario and takes turn telling the story from thier point of view. I'm actually wor...
by Dusty
Fri Feb 20, 2009 1:41 am
 
Forum: Pound Chatter
Topic: So! About that roling a play :)
Replies: 11
Views: 2596
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