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Re: Grass RATS Tree

Project isn't dead. Plan to kickstart this and a few of the other closed RATS stations in the near future.
by Chittebengo
Fri Oct 26, 2012 12:16 am
 
Forum: Maps & Projects
Topic: Grass RATS Tree
Replies: 3
Views: 3280

Re: Grass RATS Tree

Phase one is finished, the ocean is filled. Huge thanks to those who helped us out.

Phase two is resource gathering, will be working on filling the chests with wood and leaves while we shoot design ideas.
by Chittebengo
Thu May 10, 2012 1:41 am
 
Forum: Maps & Projects
Topic: Grass RATS Tree
Replies: 3
Views: 3280

Re: Trying to join minecraft server

Hey, dood!

You need to have the TFP group on your steam profile. To find your steam ID, go to steamcommunity.com and then search for your user name. It will link to the correct page.

If you have any problems let me know! My Steamchat is Chittebengo.
by Chittebengo
Fri May 04, 2012 12:39 am
 
Forum: Minecraft
Topic: Trying to join minecraft server
Replies: 1
Views: 579

Re: Grass RATS Tree

Phase one of the build has started. Vintage and I are filling in the ocean and clearing down. Storage areas have been created for the build team (such that it is) and a wood grove is soon to follow to begin harvesting for the structure.
by Chittebengo
Sun Apr 29, 2012 7:19 am
 
Forum: Maps & Projects
Topic: Grass RATS Tree
Replies: 3
Views: 3280

Grass RATS Tree

Making a post for prosperity and notes. Grass RATS will one day be a massive tree-city. The idea is to make a tree big enough to be a city unto itself. http://us.123rf.com/400wm/400/400/wizdata/wiz002/wiz002086/202596-a-big-tree-on-a-cliff.jpg The project is slotted to be built entirely by hand with...
by Chittebengo
Mon Apr 23, 2012 11:54 pm
 
Forum: Maps & Projects
Topic: Grass RATS Tree
Replies: 3
Views: 3280

Re: UPDATE - April 10, 2012

The grinder used didn't so much generate an excessive amount of xp orbs as it did items. And mobs. Xp orbs were only once excessive enough to blind me when using a splash potion. We've discussed the situation that lead to problems with responsible individuals. That said, I love the new auto feature.
by Chittebengo
Wed Apr 11, 2012 12:17 am
 
Forum: Minecraft
Topic: UPDATE - April 10, 2012
Replies: 3
Views: 679

Re: 1.0.0 is out. ETA on server update?

At this point, 1.1 has been released and now we have to wait for bukkit to update yet again before we can bring the server back up. Caigan is also working with the box host to get some needed things installed, I believe.
by Chittebengo
Thu Jan 12, 2012 9:15 pm
 
Forum: Minecraft
Topic: 1.0.0 is out. ETA on server update?
Replies: 8
Views: 1307

Re: Spawn Layout, Ideas & Suggestions

Thank god, we finally make sense and are relevant.
by Chittebengo
Wed Dec 21, 2011 1:09 am
 
Forum: Maps & Projects
Topic: Spawn Layout, Ideas & Suggestions
Replies: 64
Views: 10944

Re: Spawn Layout, Ideas & Suggestions

We think the swirl, though pretty, might be too much redstone, vint.
by Chittebengo
Mon Dec 19, 2011 2:57 am
 
Forum: Maps & Projects
Topic: Spawn Layout, Ideas & Suggestions
Replies: 64
Views: 10944

Re: Spawn Layout, Ideas & Suggestions

Honestly I kind of liked your lava+glass arrows, but iirc they are two dimensional when as we need it look like an arrow from all sides. Rotating one 90 degrees and pasting it over would probably not look good because of the arrow's small size. The other idea is possibly something like http://www.y...
by Chittebengo
Thu Dec 15, 2011 12:22 am
 
Forum: Maps & Projects
Topic: Spawn Layout, Ideas & Suggestions
Replies: 64
Views: 10944
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